namespace Triton.Game.Mapping
{
	public enum SpellFacing
	{
		NONE,
		SAME_AS_SOURCE_HERO,
		TOWARDS_TARGET,
		TOWARDS_TARGET_HERO,
		TOWARDS_SOURCE_HERO,
		TOWARDS_SOURCE,
		TOWARDS_SOURCE_AUTO,
		SAME_AS_SOURCE,
		SAME_AS_SOURCE_AUTO,
		TOWARDS_CHOSEN_TARGET,
		OPPOSITE_OF_SOURCE,
		OPPOSITE_OF_SOURCE_AUTO,
		OPPOSITE_OF_SOURCE_HERO,
		TOWARDS_OPPONENT_HERO
	}
}
